![]() ![]() The renderer is extensive and focused on production.” ![]() Today there are about 50 to 60 V-Ray developers in a company of over a 200 people.Īs we stated in our 2015 interview with Vlado, “Chaos Group’s V-Ray is one of the most important renderers in the world it has grown from being popular for architecture visualization to a stable tool in VFX, automotive design and increasingly, feature film. Vlado showed an early V-Ray version to some people at Siggraph 2001 and “they really liked it, and that is when we decided to make it into a product.” The first official release was in March 2002, and at that time the entire team was just Vlado and Peter Mitev. “I didn’t start out to write a renderer – we just needed basic ray tracer functionality…but it became an interesting topic so eventually we decided to do a full blown ray tracer and we turned it into a commercial product,” he explained. When he started writing it, he did not imagine it would be a stand alone product, or anywhere near as successful or important as V-Ray is today. Vlado started writing V-Ray at the end of 2000, as a method for rendering in their first product, the Phoenix effects plugin. The man who gave him that first award in Bulgaria in 1997 was Peter Mitev, a fellow university student and the two of them started the Chaos Group. ![]() Vlado describes the original as “this fake procedural fire thing that could look cool in certain situations but is nothing like the Phoenix FD we have today!” Chaos Group’s Phoenix FD fluid dynamics product that ships today has come a long way from the original Phoenix product which was not based on fluid dynamics.
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